Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Software title information and feedback tested by customers
Forum rules
Before posting, make sure you have tried all the EXTDSP settings available found in the 'Options' in the Menu System! Also be sure to check JIRA if your game is currently not working and is already being worked on.
Post Reply
User avatar
EmteCoke
Member
Member
Posts: 25
Joined: December 14th, 2018, 11:26 pm
PlayStation Model: SCPH-1000
Contact:

Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by EmteCoke » February 19th, 2019, 12:35 pm

There's issues with Arcade Gears - Image Fight & XMultiply (Japan) both games are having problems Image Fight has graphic glitches and XMultiply issue is it plays the background music for a few seconds then stop.. Tried every mode on the PSIO still no luck...
SCPH 1000 PU-7 NTSC JP/PsNee-v7 Chip+Switchboard

User avatar
Yuri
Cybdyn Systems - Admin
Cybdyn Systems - Admin
Posts: 195
Joined: January 13th, 2012, 1:56 am
I am a: Embedded Developer
Location: Russia

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by Yuri » February 19th, 2019, 7:30 pm

I'll check, thnx) (probably it can be common issue for cdda, which will be fixed with next firmware update)

User avatar
krisk77
/// CYBDYN SYSTEMS ELITE ///
/// CYBDYN SYSTEMS ELITE ///
Posts: 367
Joined: December 9th, 2015, 1:37 pm

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by krisk77 » February 20th, 2019, 1:55 am

Yuri wrote:
February 19th, 2019, 7:30 pm
I'll check, thnx) (probably it can be common issue for cdda, which will be fixed with next firmware update)
Can confirm both issues too. The title is a single TRACK 1 MODE2/2352
NTSC JP 5000 PU-8/PSIO Switchboard
NTSC JP 7000 PU-20/Mayumi 4 chip + PSIO Switchboard

PAL 7502 PU-22/Mayumi 4 Chip + PSIO Switchboard

User avatar
Matt
Cybdyn Systems - Admin
Cybdyn Systems - Admin
Posts: 2443
Joined: December 31st, 2012, 5:37 pm
I am a: Systems Designer
PlayStation Model: H2000/5502
Location: Australia
Contact:

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by Matt » February 20th, 2019, 3:20 pm

If it's a single track game, then it doesn't use CDDA but would be instead using XA meaning it's a different problem with PSIO's logic and we'll have to take a look at it in more depth.

User avatar
EmteCoke
Member
Member
Posts: 25
Joined: December 14th, 2018, 11:26 pm
PlayStation Model: SCPH-1000
Contact:

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by EmteCoke » February 20th, 2019, 5:54 pm

Thanx guys for looking into the matter...
SCPH 1000 PU-7 NTSC JP/PsNee-v7 Chip+Switchboard

User avatar
Yuri
Cybdyn Systems - Admin
Cybdyn Systems - Admin
Posts: 195
Joined: January 13th, 2012, 1:56 am
I am a: Embedded Developer
Location: Russia

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by Yuri » February 26th, 2019, 1:27 am

ok, issues checked, reasons found, probably it'll be fixed in next new firmware
thanx for problem reporting)!

User avatar
EmteCoke
Member
Member
Posts: 25
Joined: December 14th, 2018, 11:26 pm
PlayStation Model: SCPH-1000
Contact:

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by EmteCoke » February 27th, 2019, 3:44 pm

Yuri wrote:
February 26th, 2019, 1:27 am
ok, issues checked, reasons found, probably it'll be fixed in next new firmware
thanx for problem reporting)!
Thanx again Yuri and Matt..
SCPH 1000 PU-7 NTSC JP/PsNee-v7 Chip+Switchboard

lihinian
Just Joined
Just Joined
Posts: 3
Joined: October 13th, 2019, 2:50 am

Re: Issues with Arcade Gears - Image Fight & XMultiply (Japan)

Post by lihinian » October 13th, 2019, 2:53 am

same issues still exist in firmware 2.6.9

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest