Individual timing settings per game

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sajdor
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Individual timing settings per game

Post by sajdor » September 18th, 2019, 10:13 pm

Hello :) (my 1st post)

After reading many post's about problems with timing settings, maybe we could help finding the "sweet spot" manually adjusting timing settings per game via PSIO Menu or similarly to " EXTDSP Mode" creating a file with settings and put to game folder.

We can use this as a temporary workaround solution :)
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wanderer
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Re: Individual timing settings per game

Post by wanderer » September 18th, 2019, 11:27 pm

Those temporary solutions/per game fixes could end up as a mess and extra work for PSIO's devs.

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Takehaniyasubiko
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Re: Individual timing settings per game

Post by Takehaniyasubiko » September 18th, 2019, 11:29 pm

They aren't needed. The timings are universal. They just need to be precisely calculated and implemented.

Oddballs like Blazing Dragons most likely have different issues (in the case of BD, possibly with the logic for XA audio playback) and making such games work by changing the timings just for them causes an overall drop in compatibility.

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Re: Individual timing settings per game

Post by METEODRIVE » September 19th, 2019, 12:31 am

Gotta agree, having individual timings would be a LOT of work for Matt and Yuri. It'd end up as a swathe of different hotfixes potentially interfering with each other, and perhaps getting progressively worse every time a new specific fix is implemented. It makes the most sense to get them universally right, even if it takes longer - theoretically, that would improve things across the board when achieved.
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Re: Individual timing settings per game

Post by James-F » September 19th, 2019, 3:14 am

@METEODRIVE, absolutely.
If cybdyn goes the hotfixes way, the PSIO future will be very short lived.
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Re: Individual timing settings per game

Post by wanderer » September 19th, 2019, 8:34 am

What could be interesting is something to set the K1V mode of choice per game. I recall Matt saying he's working on a database file but I don't think it's about to happen anytime soon. If we could have something in the meantime like a cfg file in the game folder that would be good.

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Re: Individual timing settings per game

Post by NRGDEAD » September 19th, 2019, 8:37 am

We have. Create an empty file named K1V3 in the game directory and the PSIO will use that mode for that game.
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Re: Individual timing settings per game

Post by wanderer » September 19th, 2019, 8:45 am

NRGDEAD wrote:
September 19th, 2019, 8:37 am
We have. Create an empty file named K1V3 in the game directory and the PSIO will use that mode for that game.
Wait what?!?

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NRGDEAD
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Re: Individual timing settings per game

Post by NRGDEAD » September 19th, 2019, 9:20 am

Cue2cu2 - Python script for creating CU2 sheets via command line on Linux/Mac/Windows.

PSIO wallpaper template in PSD format.

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Re: Individual timing settings per game

Post by wanderer » September 19th, 2019, 9:50 am

Page 21 actually :P

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Re: Individual timing settings per game

Post by NRGDEAD » September 19th, 2019, 9:55 am

Precisely! I was focusing on something else while writing that and mixed it up with something that was on page 29 a few weeks ago. Brains, eh? What a bunch of bastards.
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PSIO wallpaper template in PSD format.

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