Search found 654 matches

by NRGDEAD
Today, 6:27 pm
Forum: Feature Requests
Topic: Feature Requests
Replies: 263
Views: 137439

Re: Feature Requests

Why should I have to alter these game files for ps-io? All emulators are compatible with simple cue files and multi bin image files. Why can’t ps-io just read these images? - it’s a software issue. That question has been answered in another thread before: Because we don't support multiple streams f...
by NRGDEAD
Today, 2:15 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

[Pistol fingers].
by NRGDEAD
Yesterday, 9:41 pm
Forum: Development
Topic: [Menu System V2.6.11] Bug Reports
Replies: 70
Views: 1989

Re: [Menu System V2.6.11] Bug Reports

Wasn't the waveform also inverted?
by NRGDEAD
Yesterday, 9:38 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

Like I said, you don't need to convert the CU2 sheets that don't use pregaps other than 2 seconds, and those are the only ones it can do.
And there's the "danger" of converting the non-2-seconds-pregaps-games incorrectly and thus negating what the new format offers.
by NRGDEAD
Yesterday, 9:23 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

Syntax wrote:
Yesterday, 9:17 pm
I might get you to process the collection of cu2 when im done with it NRGDEAD so it only contains useful cu2.
I posted a script a few days ago on how to delete the single track games from your collection. ;-)
by NRGDEAD
Yesterday, 9:12 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

We have 2 kinds of cu2 file. One for single track and one for multitrack. There's no need for a CU2 sheet for single track titles. Only for those with audio tracks. The cu2 of multitrack type have always pregaps that start in the same position of the tracks in the old format and that the new tracks...
by NRGDEAD
Yesterday, 8:28 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

Where are you taking the pregaps from if you use existing CU2 sheets as the base?
by NRGDEAD
February 17th, 2020, 1:52 pm
Forum: Development
Topic: PSIO Development Discussion Thread
Replies: 1029
Views: 35496

Re: PSIO Development Discussion Thread

Thirded. I, too, would love to see more frequent, smaller firmware updates. Like once a month at least would be nice. Or maybe have a beta channel, as was suggested in September or so, when the first firmware in half a year came out and broke quite a few games.
by NRGDEAD
February 17th, 2020, 12:11 pm
Forum: General Discussion
Topic: 512 file limit
Replies: 21
Views: 1909

Re: 512 file limit

One could abuse the multidisc feature. I personally wouldn't, though, because that'd be nasty and morally wrong. ;-)
by NRGDEAD
February 17th, 2020, 11:49 am
Forum: General Discussion
Topic: 512 file limit
Replies: 21
Views: 1909

Re: 512 file limit

No, it's 1000 items in the root directory. Subdirectories are not supported at this time.
by NRGDEAD
February 17th, 2020, 11:43 am
Forum: Game Compatibility
Topic: no audio
Replies: 5
Views: 116

Re: no audio

Which game?
by NRGDEAD
February 16th, 2020, 2:04 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

Ah, bummer. There's a new firmware coming soon™ that might fix it.
by NRGDEAD
February 16th, 2020, 12:57 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

You can install Python 3 on Windows, yes, but I've never done that myself, so I can't help with the details in that case. I wouldn't expect it to be too difficult, but then again, I'm me and you're you. If it's just about the one game, you might be better off using Syntax' CU2 sheet collection for m...
by NRGDEAD
February 16th, 2020, 12:33 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

Depends on if you happen to run Linux. Then it's fairly simple as far as the command line goes. There's a readme on the GitHub page explaining the "installation" and usage. :-)
by NRGDEAD
February 15th, 2020, 5:33 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

I think the French version might be hard to come by. If you have a Linux box with a CD-ROM drive, you can try ripping with cdrdao. I had fairly good results with that before going Redump, altough some games did give me trouble. cdrdao produces a single-bin/toc combo, the TOC file you can easily conv...
by NRGDEAD
February 15th, 2020, 5:03 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

I wouldn't rely on Google here, just manually check the handful of versions that there are for each game. Takes only 30 seconds and you'll know for sure.
by NRGDEAD
February 15th, 2020, 4:17 am
Forum: Game Compatibility
Topic: Tomb Raider not working
Replies: 47
Views: 1552

Re: Tomb Raider not working

Is your image Redump compatible? As in, does the CRC-32 of the bin file match the one listed on Redump?
by NRGDEAD
February 15th, 2020, 4:04 am
Forum: Feature Requests
Topic: Feature Requests
Replies: 263
Views: 137439

Re: Feature Requests

I don't think HDDs are suitable for long term cold storage because of the danger of demagnetization. They would need to be re-written probably at least every few years. No idea on how SSDs/flash cells would hold up here. As for brutal usage, Heise did a test a few years ago, and that convinced me to...
by NRGDEAD
February 14th, 2020, 1:34 pm
Forum: General Discussion
Topic: PSIO the best way to play PS1 games?
Replies: 112
Views: 877

Re: PSIO the best way to play PS1 games?

It is!
by NRGDEAD
February 14th, 2020, 12:50 pm
Forum: General Discussion
Topic: PSIO the best way to play PS1 games?
Replies: 112
Views: 877

Re: PSIO the best way to play PS1 games?

Behold, mine lazer hath broken!