Supported SD Cards

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aloram

Re: Supported SD Cards

Post by aloram » February 5th, 2016, 2:51 pm

RetroRepair wrote:I have 77gb available and 313 games on it :)

It's a Kingston card.
Awesome. Can you please provide a link to the exact card you have?

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Re: Supported SD Cards

Post by RetroRepair » February 5th, 2016, 2:54 pm


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Re: Supported SD Cards

Post by RetroRepair » February 5th, 2016, 3:02 pm

Actually, now I've filled the card up, the menu initial progress bar almost loads then hangs for a bit, then reports there are no folders on the SD card with error code 80000005! They are all there, all 300+ of them.

Is there a limit to the number of folders? The same card worked fine earlier.

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Re: Supported SD Cards

Post by Yuri » February 5th, 2016, 6:11 pm

i think something should mentioned in the manual. limitation was about 64 or 256 folders/files in the root (limited by Menu software, nit by device)

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Re: Supported SD Cards

Post by Matt » February 5th, 2016, 9:56 pm

It's been a while, but I believe the Systems Manual already has that information. I'll have to check however.

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Re: Supported SD Cards

Post by RetroRepair » February 6th, 2016, 1:50 am

Is that something that can be addressed in a future update then? With the price coming down on 256gb+ cards now I can't imagine it's going to be an uncommon issue.

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Re: Supported SD Cards

Post by Matt » February 6th, 2016, 2:03 am

RetroRepair wrote:Is that something that can be addressed in a future update then? With the price coming down on 256gb+ cards now I can't imagine it's going to be an uncommon issue.
Yes, I should be able to lift that and release a new version. I'll look into it when I've got time.
It will probably be in a major revision (which is coming up soon) because of Multi-Disc support.

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Re: Supported SD Cards

Post by RetroRepair » February 6th, 2016, 2:36 am

Sounds good! I'll remove the extra games for the moment then and get testing.

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Re: Supported SD Cards

Post by Matt » February 6th, 2016, 2:51 am

Awesome. Any problems, use the feedback on the website under "Support" -> "Report a Problem".

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Re: Supported SD Cards

Post by aloram » February 6th, 2016, 3:25 am

I understand that 32GB is the largest card officially supported by the PSIO, but can using a larger card potentially cause damage to the PSIO and/or Playstation? Or is it more a case of things just might not work correctly when using a larger card?

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Re: Supported SD Cards

Post by Matt » February 6th, 2016, 3:41 am

aloram wrote:I understand that 32GB is the largest card officially supported by the PSIO, but can using a larger card potentially cause damage to the PSIO and/or Playstation? Or is it more a case of things just might not work correctly when using a larger card?
No, it wont cause damage whatsoever.

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Re: Supported SD Cards

Post by squallrs » February 6th, 2016, 3:53 am

Shadow wrote:
RetroRepair wrote:Is that something that can be addressed in a future update then? With the price coming down on 256gb+ cards now I can't imagine it's going to be an uncommon issue.
Yes, I should be able to lift that and release a new version. I'll look into it when I've got time.
It will probably be in a major revision (which is coming up soon) because of Multi-Disc support.
Yes ! So i'm going to buy 256 Go SD Card :)

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Re: Supported SD Cards

Post by aloram » February 6th, 2016, 4:31 am

Shadow wrote:
aloram wrote:I understand that 32GB is the largest card officially supported by the PSIO, but can using a larger card potentially cause damage to the PSIO and/or Playstation? Or is it more a case of things just might not work correctly when using a larger card?
No, it wont cause damage whatsoever.
Great, thanks. When the "32GB-maximum" changes in a firmware update, do you anticipate it going to 64GB, or jumping higher than that?

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Re: Supported SD Cards

Post by Matt » February 6th, 2016, 5:12 pm

aloram wrote:
Shadow wrote:
aloram wrote:I understand that 32GB is the largest card officially supported by the PSIO, but can using a larger card potentially cause damage to the PSIO and/or Playstation? Or is it more a case of things just might not work correctly when using a larger card?
No, it wont cause damage whatsoever.
Great, thanks. When the "32GB-maximum" changes in a firmware update, do you anticipate it going to 64GB, or jumping higher than that?
It should be possible, but the Menu System will run very slow. I'll have to test that theory.
I may have to re-program the whole thing and break it up into memory better to it renders in chunks.
Honestly however, I can't say. I reckon I need to get myself a 128GB card and start testing :P

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Re: Supported SD Cards

Post by RetroRepair » February 6th, 2016, 11:24 pm

I'm happy to test for you.

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Re: Supported SD Cards

Post by eightbitminiboss » February 13th, 2016, 8:42 am

I used this Sandisk 64GB MicroSD card and it seems to work fine from the brief spot checking I did last night (after a FAT32 format of course).

aloram

Re: Supported SD Cards

Post by aloram » February 29th, 2016, 5:34 am

Last edited by aloram on November 6th, 2016, 1:19 pm, edited 1 time in total.

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Re: Supported SD Cards

Post by eightbitminiboss » February 29th, 2016, 6:42 am

The card I posted above still works. I suspect since you said "good seller" that may not be from Amazon directly, you may have received a bootleg which happens a lot.

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Re: Supported SD Cards

Post by zredgemz » February 29th, 2016, 11:12 am

eightbitminiboss wrote:I used this Sandisk 64GB MicroSD card and it seems to work fine from the brief spot checking I did last night (after a FAT32 format of course).
SDXC cards will not work, you need SDHC cards.

These cards should work
http://www.amazon.com/SanDisk-Memory-Fr ... ndisk+32gb


I have been using this card
http://www.amazon.com/Verbatim-Flash-Me ... atim+32+gb

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Re: Supported SD Cards

Post by eightbitminiboss » February 29th, 2016, 11:25 am

The card works fine after formatting it to FAT32 like it says in my post duder.

Image

SD card as shown in Windows: http://imgur.com/2Wk84fH

YMMV of course, but for me it's fine.

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