Official PSIO News and Development Thread

Official Development, Research, Bug Fixes and Progress directly from Cybdyn Systems
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This section is for development news, research, bug fixes, progress, changes and information in regards to PSIO directly posted from Cybdyn Systems. Do not post any questions here relating to your order as they will be deleted. Instead, please go back and create a new post in the "Help and Support" forum. Thanks.
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Matt
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Re: Official PSIO News and Development Thread

Post by Matt » February 28th, 2019, 1:25 am

How many seconds as soon as the "Initialise" screen comes up until the Menu System has the list of games showing?

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Re: Official PSIO News and Development Thread

Post by Greg2600 » February 28th, 2019, 12:08 pm

Matt wrote:
February 28th, 2019, 1:25 am
How many seconds as soon as the "Initialise" screen comes up until the Menu System has the list of games showing?
PSIO only for 4 secs.
PSIO Initialising for 8 secs.
PSIO with bar for 6 secs.

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Re: Official PSIO News and Development Thread

Post by ka55 » February 28th, 2019, 3:05 pm

In my PSIO:

PSIO only - 5 secs
PSIO Initialising - 11 secs
PSIO with bar - 11 secs
Total = 27 secs

Greg your PSIO is loading the system much faster than mine.

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Matt
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Re: Official PSIO News and Development Thread

Post by Matt » February 28th, 2019, 11:35 pm

Yeah, those times are normal. I have 202 games on my SD Card too.

My PSIO Cartridge boot times
Stage 1: 'Fastboot' for 6 seconds,
Stage 2: PSIO in the 'Initialising' screen for 11 seconds, and
Stage 3: PSIO in the 'Loading Bar' screen for 12 seconds.

Total time: 29 seconds. I'll speak with Yuri to see if we can speed up stages 2 and 3 :)

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Re: Official PSIO News and Development Thread

Post by FBX » March 13th, 2019, 9:12 pm

One idea is to switch SD card polling to a user-controlled option. That way, the database is built once, and only when the user adds more games and manually has the PSIO re-poll the SD card does a new database of games is generated. I use some programs to do this on the GDMeunu GUI for the GDEMU, and it allows for an instant boot and instant load of all my games.

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Re: Official PSIO News and Development Thread

Post by Matt » March 13th, 2019, 11:30 pm

Yeah we can do that, but we need to add the ability to write to the SD Card first so we can create the 'database' file.

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Re: Official PSIO News and Development Thread

Post by bikerspade » March 15th, 2019, 6:50 am

Perhaps such a database file could even be generated on a PC with a 3rd party app when preparing the SD card, and not created directly by the PSIO?

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Re: Official PSIO News and Development Thread

Post by FBX » March 16th, 2019, 5:13 am

bikerspade wrote:
March 15th, 2019, 6:50 am
Perhaps such a database file could even be generated on a PC with a 3rd party app when preparing the SD card, and not created directly by the PSIO?
Exactly how I did it on the GDMenu GUI. So yeah, we don't even need the PSIO to write to the SD card. This all could be done from the systems console program.

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Re: Official PSIO News and Development Thread

Post by wanderer » March 16th, 2019, 12:00 pm

Matt wrote:
March 13th, 2019, 11:30 pm
Yeah we can do that, but we need to add the ability to write to the SD Card first so we can create the 'database' file.
Matt, can't you create that database file and let us write to it/Modify it in the meantime ? PSIO would just read that file in the meantime. You could add the ability to create it/modify it from the PSIO Menu later.
SCPH-1002 w/ switchboard, Stealth 2.8a chip, double OSC Mod, PSone laser assembly, SCPH-7502 power supply mod.

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Re: Official PSIO News and Development Thread

Post by paulkakanis » March 20th, 2019, 2:14 am

Hi Matt!

Any updates regarding progress and/or an estimated release date on the next firmware? I've been holding off on Resident Evil 2 and 3 with hopes the delayed transitions might be solved in the next one. That Final Fantasy 7 glitch as well.

Thanks for everything you guys do!

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Re: Official PSIO News and Development Thread

Post by Matt » March 20th, 2019, 2:55 am

paulkakanis wrote:
March 20th, 2019, 2:14 am
Hi Matt!

Any updates regarding progress and/or an estimated release date on the next firmware? I've been holding off on Resident Evil 2 and 3 with hopes the delayed transitions might be solved in the next one. That Final Fantasy 7 glitch as well.

Thanks for everything you guys do!
I'm still working on the update. Yuri is also working on Resident Evil at the moment.

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Re: Official PSIO News and Development Thread

Post by fernan1234 » March 20th, 2019, 2:30 pm

Really cool to hear about work on fixing compatibility with such gems (and hopefully at the same time other games with similar glitches that have not been tested yet), as well as menu features like last game/last disc options, and faster menu loading/game list database reading. The PSIO is getting pretty close to becoming an absolute must-have device!

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