My PSIO Boot Image [WIP]

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Uriccardo
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My PSIO Boot Image [WIP]

Post by Uriccardo » April 5th, 2012, 12:15 am


PSIO Boot Image

Username: Uriccardo
Project Title: PSIO Boot Image
Time to Complete: TBA
SDK: -
Latest Release: Version 0.1a
In Development: Yes
Initial Release Date: 04-APR-2012
Last Date Updated: 04-APR-2012

This is images that could be used as game Boot Image on PSIO. Every game region (NTSC-U; NTSC-J; PAL) will have different description(SCEE; SCEA; SCEJ) using fonts tab.
Next update will contain more images and fonts.
Resolution: 740x480p

Font
Zrnic - PlayStation Original Font
Image 00
Image
Region Customization
NTSC-U
NTSC-J
PAL
Image 01
Image
Region Customization
[url=http://]NTSC-U[/url]
[url=http://]NTSC-J[/url]
[url=http://]PAL[/url]
Last edited by Uriccardo on April 5th, 2012, 6:49 am, edited 5 times in total.

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Matt
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Re: My PSIO Boot Image [WIP]

Post by Matt » April 5th, 2012, 4:20 am

Good to see other peoples ideas. It does help.

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kondoruy
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Re: My PSIO Boot Image [WIP]

Post by kondoruy » October 6th, 2013, 8:26 am

Here others examples.
-Credits to Uriccardo for "PSIO Boot Image"
Menu
Image

SD/CD Player
Image
PSX SCPH-7501 NTSC
PSTwo SCPH-75001

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Re: My PSIO Boot Image [WIP]

Post by PSXMaster » October 7th, 2013, 5:36 am

If I may give you a suggestion:
It looks good and clean, but I'd prefer a darker colour background. Its kinda hard to look at a white gloving screen, kinda like staring at a light bulb, especially on those CRT TVs/Monitors. Darker backgrounds are easier to the eyes.

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Re: My PSIO Boot Image [WIP]

Post by Matej » November 9th, 2013, 10:44 am

Hmm what about theme editor?
People will make pictures and in theme editor export all to theme?
Simply something like mobile phones is>>>
Image

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Re: My PSIO Boot Image [WIP]

Post by Killer_Code » March 21st, 2015, 2:51 am

I think it looks a bit better with a ps4 style font saying PSIO. anyway I edited your image if it's okay :D

Image
Attachments
psio_boot.png
(51.96 KiB) Not downloaded yet
It's not the amount of the ram. It's how you use it.

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Re: My PSIO Boot Image [WIP]

Post by Matt » March 21st, 2015, 3:54 pm

While that does look good, I'm actually going for a 90's PlayStation 1 era feel.

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Re: My PSIO Boot Image [WIP]

Post by Killer_Code » March 21st, 2015, 7:54 pm

Shadow wrote:While that does look good, I'm actually going for a 90's PlayStation 1 era feel.
I was thinking about that. What about a Classic Style text then this Flashes up for a moment and then it's back to the normal classic style Playstation font?
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Re: My PSIO Boot Image [WIP]

Post by Matt » March 21st, 2015, 11:26 pm

I was thinking something more along the lines of this.
Note that this is an old image. I have new images, but I wish to keep them in secret for now.

Image
Design Copyright 2015 Cybdyn Systems. All Rights Reserved.
Image subjected to change if otherwise noticed.
Attachments
PSIO_interface_large.png
(205.18 KiB) Not downloaded yet

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Re: My PSIO Boot Image [WIP]

Post by newyokohama » March 28th, 2015, 6:19 am

I love it Shadow,this is phenomenal :-D

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Re: My PSIO Boot Image [WIP]

Post by Matt » March 28th, 2015, 2:34 pm

Thanks. Here is a newer version of it, but the PSX won't handle gradients all too well (second image), so they will have to be dithered. Either way, it will be one hell of a job programming it from scratch based off of code from the current menu system (first image). The two images below the first image have a PS4 era look to them, so I might tone it down to suit the PS1 era like the image above in my previous post.

Image
Design Copyright 2012-2015 Cybdyn Systems. All Rights Reserved.
Image subjected to change if otherwise noticed.

Image
Design Copyright 2015 Cybdyn Systems. All Rights Reserved.
Image subjected to change if otherwise noticed.

Image
Design Copyright 2015 Cybdyn Systems. All Rights Reserved.
Image subjected to change if otherwise noticed.

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Re: My PSIO Boot Image [WIP]

Post by Killer_Code » March 29th, 2015, 2:22 am

Isn't it possible to have 24-bit colors on psx? btw this gui looks awesome :D
It's not the amount of the ram. It's how you use it.

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Re: My PSIO Boot Image [WIP]

Post by Matt » March 29th, 2015, 8:27 am

It is, but you lose a considerable amount of framebuffer room.

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Re: My PSIO Boot Image [WIP]

Post by LameGuy64 » March 29th, 2015, 3:50 pm

Not only that, the GPU can only render graphics properly in 16-bit color mode so you're pretty much limited to doing graphics processing entirely by software.
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