CDDA tracks in .APE format

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robert_prado
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CDDA tracks in .APE format

Post by robert_prado » May 12th, 2018, 4:52 am

Hi guys,
I have some japanese games with CDDA tracks. I know the procedure when these tracks comes in BIN format, but what is the procedure when is APE format?
Example below:
Image

Already checked the PS-IO manual

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Matt
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Re: CDDA tracks in .APE format

Post by Matt » May 12th, 2018, 3:52 pm

You need to use a converter that converts the APE format into BIN files. Then, check and update your CUE sheet as needed. Finally, run it through the Systems Console conversion tool.

If that doesn't work, you'll need to mount the image as a virtual drive and then manually rip it with the tracks intact (probably as WAV instead of BIN). If you still can't do it after all that or you're still confused, it's probably just easier you find a new file that doesn't use the APE format and try again.

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robert_prado
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Re: CDDA tracks in .APE format

Post by robert_prado » May 13th, 2018, 1:11 pm

Hi Matt,
Yes, is something like this. You need to convert to WAV and after that convert to BIN
This guy here explain how: https://www.epforums.org/showthread.php ... -APE-Guide

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