Search found 6 matches

by Gemini
March 26th, 2012, 10:08 pm
Forum: Feature Requests
Topic: Feature Requests
Replies: 205
Views: 100827

Re: Feature Requests

Given it could be compressed, the save file creation should take less than 5 seconds. I'd say it could take about 2 seconds if gzipped. Usually an ePSXe save state (which is gzipped by default) takes from 1.10 MB up to 1.9 MB, the PIO transfer rate is about 3 MB/s and the internal processing of PSIO...
by Gemini
March 25th, 2012, 3:27 am
Forum: Feature Requests
Topic: Feature Requests
Replies: 205
Views: 100827

Re: Feature Requests

That and register information.
by Gemini
March 25th, 2012, 12:40 am
Forum: Feature Requests
Topic: Feature Requests
Replies: 205
Views: 100827

Re: Feature Requests

Save states are definitively possible, they are just gonna be a little big (3+ MB each) and kind of slow to create or reload.
by Gemini
March 21st, 2012, 9:32 am
Forum: Feature Requests
Topic: PSIO Technical Question
Replies: 44
Views: 26470

Re: PSIO Technical Question

AR stands for Action Replay, so yes, the PIO is basically the port you're pointing out. Basically you're gonna have to use a solder only on PsOne units, while the regular grey PSX only needs PSIO plugged into said port and you're done. :D
by Gemini
March 6th, 2012, 6:14 am
Forum: Feature Requests
Topic: Feature Requests
Replies: 205
Views: 100827

Re: Feature Requests

Well, at least so far we got zlib and libpng supported:
Image
:D
by Gemini
March 5th, 2012, 4:46 am
Forum: Feature Requests
Topic: Feature Requests
Replies: 205
Views: 100827

Re: Feature Requests

Either could be done, but the latter is much easier to implement since no soft-patching would be necessary to force Memory Card related stuff to a different peripheral.